zzconvert 1.0.0 update

7/9/2018 One-minute read

The following updates have been made to improve stability and conversion quality:

  • Fixed F5 opcode optimization which was causing texture glitches on back-to-back references to different textures of the same size.
  • Fixed palette generation bug that was causing issues on textures with variable levels of transparency.
  • Skips bone name lookup for unassigned vertices.
  • Now supports file paths referenced by the .obj[ex] files containing the # character.

Get the updated version on the download page.