zzconvert 1.0.0 update
7/9/2018 One-minute read
The following updates have been made to improve stability and conversion quality:
- Fixed F5 opcode optimization which was causing texture glitches on back-to-back references to different textures of the same size.
- Fixed palette generation bug that was causing issues on textures with variable levels of transparency.
- Skips bone name lookup for unassigned vertices.
- Now supports file paths referenced by the .obj[ex] files containing the
Get the updated version on the download page.